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In Chapter 6 you learned about the Redrum Drum Computer, which allows you to build drum patterns by programming pads to trigger samples. The gate controls are also "triggering" devices. Any device with a gate output can be used to trigger notes on another device. When the level of the device reaches a certain point, it sends a trigger out the gate output.
In the next exercise you will use the gate output of the Dr:rex to trigger samples loaded into the Redrum. The Dr:rex device uses its slices to send gate triggering information.
Again, starting with an empty rack, add the following devices in the order listed.
Mixer 14:2
Dr:rex Loop Player
Redrum Drum Computer
Next you'll load a loop file into Dr:rex.
Next you'll load a drum kit into the Redrum.
Now make the connections so that the Dr:rex will trigger the kick drum on Channel 1 of the Redrum.
Next you will extend the trigger from the Dr:rex to play a SubTractor. Why would you want to do this? One good example would be to add some bottom end to a kick drum. If you have ever heard a car stereo blasting a really deep booming sound, chances are that a very low-range bass synthesizer was triggered by a kick drum to add that oomph that you hear.
First add the SubTractor.
The Redrum not only provides a gate input on each channel, but there is also a gate output, which allows you to chain the triggering to another device equipped with a gate input. Using this connection, you will pass the triggering information to the Subtractor.
Connect the Redrum to the SubTractor.
Next you'll need to load a patch with plenty of low end into the SubTractor.
NOTE
In this example you used the Dr:rex to trigger the kick drum sample in the Redrum, which then triggered the SubTractor. You could also have drum samples in programmed patterns of the Redrum trigger the SubTractor or any other Sound Module device with a gate input.
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