Summary


In this chapter, we have looked at what a game engine is in general. Simply restated, a game engine is the underlying technology used in writing a game. By employing a game engine, the game designers are free to concentrate on the game play and any applicable story lines within the game. The chapter has also presented the basic design of this sample game engine at a high level. We have also looked at how the game application interfaces with some of the higher-level game engine functions for controlling the flow of the game.




Introduction to 3D Game Engine Design Using DirectX 9 and C#
Introduction to 3D Game Engine Design Using DirectX 9 and C#
ISBN: 1590590813
EAN: 2147483647
Year: 2005
Pages: 98

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