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Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
More Power to the Numbers Data Sequences and Arrays
The Art of Using Animated Sprites for 2D Games
Adding Sound Effects to Your Game
Playing Some Tunes CD Audio, MIDI and MP3 Music
Playing Intro Movies and Cut-Scenes
High-Speed Signal Propagation[c] Advanced Black Magic
Derivation of Telegraphers Equations
Implementation of Frequency-Domain Simulation
Differential and Common-Mode Voltages and Currents
Preferred Cable Combinations
Effect of Clock Receiver Thresholds
C & Data Structures (Charles River Media Computer Engineering)
C Operators
Address and Pointers
The scanf Function
Preprocessing
Graphs
Cisco Voice Gateways and Gatekeepers
Call Flow with MGCP
Secure SRST
Review Questions
IP-to-IP Gateway Overview
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Value Stream Mapping and Process Flow Tools
Identifying and Verifying Causes
Reducing Lead Time and Non-Value-Add Cost
Complexity Value Stream Mapping and Complexity Analysis
Selecting and Testing Solutions
Quantitative Methods in Project Management
Project Value: The Source of all Quantitative Measures
Introduction to Probability and Statistics for Projects
Expense Accounting and Earned Value
Quantitative Time Management
Quantitative Methods in Project Contracts
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