Conclusion


As I look back at the material we've covered so far, I'm very pleased. We've got the bulk of both ActionScript and general programming under our belt. From here on out, we can concentrate on making cool games. We'll look at hosts of advanced ActionScript functionalities in detail in the coming chapters, but all the while, our games will be getting more complex and more fun both to make and to play. It won't be long now until you can implement nearly any game you can dream up.




Macromedia Flash MX 2004 Game Programming
Macromedia Flash MX 2004 Game Programming (Premier Press Game Development)
ISBN: 1592000363
EAN: 2147483647
Year: 2004
Pages: 161

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