Summary

In this chapter, you learned the key aspects of playing sound and music in Java. Also, you created a reusable SoundManager class, which we will see working in a game environment in the next chapter when we develop a reusable game framework and look at some important game programming techniques.



Java 1.4 Game Programming
Java 1.4 Game Programming (Wordware Game and Graphics Library)
ISBN: 1556229631
EAN: 2147483647
Year: 2003
Pages: 237

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