Chapter 3. Interaction Design Basics


No matter what approach an interaction designer uses, the basic materials involved in solutions, such as motion, space, and time, remain the same. Likewise, the principles and ideas that guide and inform the design process also are the same: the "laws" such as Fitts' and Hick's, the Poka-Yoke Principle, feedback and feedforward, and direct and indirect manipulation.

We'll start with the building blocks of interaction design: the basic set of resources that interaction designers have to manipulate.




Designing for Interaction(c) Creating Smart Applications and Clever Devices
Designing for Interaction: Creating Smart Applications and Clever Devices
ISBN: 0321432061
EAN: 2147483647
Year: 2006
Pages: 110
Authors: Dan Saffer

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