Even though the FxCop team is feverishly working on a completely new rules engine and will not be documenting the Introspection engine, I still feel that writing your own rules is worth exploring. I hope I was able to show you some nice tricks to get started and how to write any rule you think possible with the wonderful binary analysis tools in Code Analysis/FxCop. If you're interested in writing rules but don't have an idea of one you could write, I'll leave you with a few I'd love to see:
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