Part III: Animating Games with Sprites


Hours
 

9 A Crash Course in Game Animation

 

10 Making Things Move with Sprites

 

11 Managing a World of Sprites

 

12 Example Game: Henway



Sams Teach Yourself Game Programming in 24 Hours
Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271

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