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Hour 10 , Making Things Move with Sprites
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Hour 10, "Making Things Move with Sprites"
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Sams Teach Yourself Game Programming in 24 Hours
ISBN: 067232461X
EAN: 2147483647
Year: 2002
Pages: 271
Authors:
Michael Morrison
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Making Programs Think Branching Statements and Subroutines
More Power to the Numbers Data Sequences and Arrays
Basic Graphics Commands
The Art of Using Animated Sprites for 2D Games
Adding Sound Effects to Your Game
CompTIA Project+ Study Guide: Exam PK0-003
Assessment Test
Answers to Assessment Test
Scope Planning
Other Planning Processes
Appendix B Standard IT Project Documents
Adobe After Effects 7.0 Studio Techniques
Making the Most of the UI
Good Habits and Best Practices
Wind
Fire
In a Blaze of Glory
Secure Programming Cookbook for C and C++: Recipes for Cryptography, Authentication, Input Validation & More
Removing a Directory
Replacing a File Extension
Science and Mathematics
Computing the Distance Between Two Vectors
Creating a Thread
A Practitioners Guide to Software Test Design
Boundary Value Testing
Domain Analysis Testing
Section III - Testing Paradigms
Exploratory Testing
Defect Taxonomies
Special Edition Using FileMaker 8
Troubleshooting
Working with Entities and Attributes
Many-to-Many Relationships: Solving the Puzzle
Importing Data into FileMaker Pro
FileMaker Extra: Write Your Own Web Services
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