Chapter 11. The Use of Heuristics in Object-Oriented Design

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Section 11.1.   The ATM Problem

Section 11.2.   Choosing a Methodology

Section 11.3.   A First Attempt at Producing an Object Model for the ATM

Section 11.4.   Adding Behavior to Our Object Model

Section 11.5.   Explicit Case Analysis Due to Accidental Complexity

Section 11.6.   Messaging Objects in Different Address Spaces

Section 11.7.   The Processing of the Transaction

Section 11.8.   Returning to the Domain of the ATM

Section 11.9.   Other Miscellaneous Issues

Section 11.10.   Conclusion

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Object-Oriented Design Heuristics
Object-Oriented Design Heuristics (paperback)
ISBN: 0321774965
EAN: 2147483647
Year: 1996
Pages: 180

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