I



Index


[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

IK (inverse kinematics)
     handles
         adding
         Current solver
         Rotate Plane solvers
         Single Chain solver
     legs, rigging
     Spine IK 2nd
     versus FK (forward kinematics)
influence objects
Inputs section, Channel Box
     changing attributes 2nd
     construction history
instancing objects
     particles
IRP (Interactive Photorealistic Renders)




Maya 7 for Windows and Macintosh(c) Visual Quickstart Guide
Maya 7 for Windows & Macintosh
ISBN: 0321348990
EAN: 2147483647
Year: 2006
Pages: 185

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