U


UI (user interface)

design of, and components, 1109

Document window, 83–91

for game, building

alphabet, creating, 1058–1059

text fields, creating, 1056–1058

Help menu options, 64–66

keyboard shortcuts, 75–77

on Macintosh and Windows, 66–69

managing windows and panels, 70–73

overview of, 61–62

Property inspector, 69–70

Scene panel, 88

Start Page, 62–64

templates, 92–93

Timeline window

Controller toolbar, 94–95

controlling, 93–94

description of, 93

editing frames and layers, 99–107

Frame View options, 107–109

reading, 95–99

Tools panel, 77–80

UIScrollBar component

description of, 1123–1124

parameters of, 1124

uses of, 1124

uncompiled component, 174

undefined data type, 869

underlining text, 1016

underscore (_) character, 824

Undo command

Document-level versus Object-level, 303

Edit menu, 157

undocking panel, 72–73

Unicode UTF-8, 1012

unloadFile() function, 980

unloading Flash movie, 955

unloadMovie() action, 931, 955, 956–957

unstacking panel, 72–73

Up Button state, 185, 189

Update button (Sound Properties dialog box), 496

Update command (Library), 169

Update Library Items dialog box, 201, 996

Update option (Bitmap Properties dialog box), 518

Update Use Counts Now command (Library), 169

updates to project, 47–48

updateScroller function, 1188

updating

Font symbol at author-time, 256–257

Player 8

automatically, 7

scroll bar, 1188

shared assets, 995–996

uploading file to Web server, 1167

url parameter of getURL action, 636

URL, sending variable to, 805

usability

designing for, 41–45

interface design and, 1109

resources on, 689

UsableNet, CDBC53

Use Device Fonts setting (Text rendering menu), 248

Use Document default quality option (Bitmap Properties dialog box), 519

Use imported JPEG data option (Bitmap Properties dialog box), 519

user comment form, creating, 1006–1011

user input and game design, 1063–1066

User Interface components

Button, 1116–1117

CheckBox, 1117–1118

ComboBox, 1118–1119

compiled, 1109–1110

custom, creating, 1141–1142

description of, 1107

embedded fonts and, 1137–1138

exchanging and acquiring, 1142

finding

Actions panel, 1115

Component Inspector panel, 1113–1114

Components panel and, 1111, 1112

Library panel, 1115

Property inspector and, 1111–1112

installing, 1142

List, 1119–1120

listener event model for, 1125–1127

modifying, 1134–1137

modifying color properties and parameters of, 1115

RadioButton, 1120–1121

removing from movie, 1115

replacing skin of, 1138–1141

ScrollPane, 1121–1122

TextArea, 1122–1123

UIScrollBar, 1123–1125

uses of, 1108–1109

user interface (UI)

design of, and components, 1109

Document window, 83–91

for game, building

alphabet, creating, 1058–1059

text fields, creating, 1056–1058

Help menu options, 64–66

keyboard shortcuts, 75–77

on Macintosh and Windows, 66–69

managing windows and panels, 70–73

overview of, 61–62

Property inspector, 69–70

Scene panel, 88

Start Page, 62–64

templates, 92–93

Timeline window

Controller toolbar, 94–95

controlling, 93–94

description of, 93

editing frames and layers, 99–107

Frame View options, 107–109

reading, 95–99

Tools panel, 77–80




Macromedia Flash 8 Bible
Macromedia Flash8 Bible
ISBN: 0471746762
EAN: 2147483647
Year: 2006
Pages: 395

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