< Day Day Up > |
We've gone through a lot of concepts in this chapter, so let's put them to use in our recording example. Let's review our mixing and bouncing strategy for our existing 12 tracks:
As we work through bouncing and mixing all these tracks, I'm just going to cover the high-level steps. For example, I'm not going to list the specific compression settings being used or the amount of reverb applied to certain tracks. Even if I did give you those details, they probably wouldn't apply to your situation (and that's not the point of this exercise). However, once you understand how to perform the mixing and bouncing tasks , you'll be able to apply your specific settings with ease. Again, let me reiterate that the method I'm showing for bouncing and mixing these tracks is how I'd do it; you may do it differently, and that's OK. Since we're going to perform a number of bounces and will use Track Exchange quite frequently, I'm not going to show the track sheet after every bounce. Instead, where appropriate, I'll list the relevant tracks that we need to worry about. Also, although not specifically listed, you can assume that I'll clear all routings and effect assignments between each bounce, as well as arm the source tracks for playback and the destination tracks for recording. Feel free to flip back to Figure 5.6 to see our track sheet as it exists before we begin our bouncing and mixing steps. Step 1Bounce the Drum Tracks with EffectsIn this step, we'll bounce the existing four drum tracks to stereo recording track a. We'll also apply compression to the snare and kick drum tracks, and we'll apply varying amounts of reverb to all the tracks as part of the bounce. We'll perform this bounce as follows :
After this bounce and Track Exchange, we have the stereo drum tracks on 7-1 and 8-1, and tracks 1-8 and 2-8 are empty. Go ahead and Channel Link tracks 7-8 so they become track d. Step 2Bounce the Rhythm Tracks with EffectsIn this step, we'll bounce the new stereo drum tracks, along with the bass guitar, acoustic guitar, rhythm guitar, and background vocal tracks, to stereo recording track a. We'll also apply EQ changes to the bass guitar track and apply reverb to the background vocal track. These effects will be included in the bounce. Before we begin, we need to use Track Exchange to swap our lead vocal track on 3-1 with our background vocal track on 5-2. Since we want to include the bass guitar track and the background vocal track, and both of those tracks exist as V-Tracks on the same recording track, we need to move one of them to a different recording track in order to do the bounce. Now we have background vocals on 3-1, rhythm guitar on 4-1, bass guitar on 5-1, acoustic guitar on 6-4, and our stereo drum mix on track d-1. Here's how we'll set up this bounce:
After this bounce and Track Exchange, we have the stereo rhythm tracks on 3-2 and 4-2. Go ahead and Channel Link tracks 3-4 so they become track b. Step 3Perform Final Bounce with AutomixAfter the bounce in step 2, we are left with the following relevant tracks:
We'll bounce all these tracks to a new stereo pair on recording track d. Before we do the bounce, let's set up Automix to create a custom, automated mix using Snapshot Automix. In this mix, we want the keyboards boosted during the keyboard solo, and we want all the instruments to fade out during the outro of the end of the song, leaving just the vocal track in the mix. Here are the high-level steps for creating this Automix.
Now we can play back the song and verify that the mix is the way we want it. Once we are satisfied with the Automix, set up the destination stereo recording track d appropriately and route all the source tracks to it. Also, remember that before you perform the bounce, you'll need to route the outputs of EFFECT1 to stereo recording track d so that the reverb is included in the bounce. By now, you should be able to perform those steps on your own, so we'll consider this song mixednice job! In the next chapter, we'll see how to create this final stereo mix on an audio CD. |
< Day Day Up > |