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Awave Audio is a dedicated audio file format batch converter.
Do conversions from about 60 audio file formats that it can read into any of the 30 or so audio file formats that it writes.
A three-step procedure makes converting large numbers of audio files both fast and simple.
Handle very large files without using up your memory. *
Handle audiophile-quality audio formats and 24-bit 192KHz multi-channel audio. Internal sample precision is 32-bit floating point. For improved sound quality, noise dithering is used when decreasing sample bit-depths (e.g., when going from 24- to 16-bit). [*]
You can do optional effects processing using up to four DirectShow effect filters (aka DirectX plug-ins, also used by many other professional audio software), as well as built-in functions such as resampling and silence removal.
Bonus feature: The Audio Recording Wizard easily lets you make new recordings.
Bonus feature: Read audio CD tracks (requirements: MMC2-compatible CD/DVD-ROM + ASPI32 drivers). *
Awave Audio support is reachable at awave@fmjsoft.com.
Awave Audio can read (R) and write (W) many formats.
Ext | R/W | Type |
AIFC | R | Compressed audio interchange file format |
AIFF | R+W | Audio interchange file format |
ALAW | R+W | Raw CCITT/ITU G.711 A-law format audio |
AU | RW | Sun/NeXT/DEC audio file |
AVI | R | MS audio video interleave file |
AVR | R | Audio Visual Research sound file |
CDA | R | Audio CD track |
CDR | R | Raw audio-CD data |
DIG | R | Digilink format |
DIG | R | Sound Designer I audio file |
DSS | R | Olympus DSS file % |
DWD | R+W | DiamondWare digitized file |
ESPS | R | ESPS audio files |
F32 | R+W | Raw 32-bit IEEE floating point values |
F64 | R+W | Raw 64-bit IEEE floating point values |
G721 | R+W | Raw CCITT/ITU G.721 4-bit ADPCM format data |
G723 | R+W | Raw CCITT/ITU G.723 3- or 5-bit ADPCM format data |
G726 | R+W | Raw CCITT/ITU G.726 2-, 3-, 4-, or 5-bit ADPCM format data |
GSM | R+W | Raw GSM 6.10 audio stream |
GSM | R+W | Raw “byte aligned” GSM 6.10 audio stream |
GSM | R+W | US Robotics voice modems GSM w.o. header/VoiceGuide/RapidComm |
GSM | R+W | US Robotics voice modems GSM w. header/ QuickLink |
IFF | R+W | Interchange file format |
INRS | R | INRS-Telecommunications audio |
MAT | R+W | Matlab variables binary file |
MOV | R | Apple QuickTime audio |
MP1 | R | MPEG audio stream, layer I |
MP2 | R+W ¤ | MPEG audio stream, layer II ¤ |
MP3 | R+W * | MPEG audio stream, layer III * |
MPA | R | MPEG audio stream, layer I, II or III |
MPEG | R | MPEG 1 system stream |
MPG | R | MPEG 1 system stream |
NIST | R | NIST Sphere audio |
NVF | R+W | Creative nomand voice file |
OGG | R+W | Vorbis Ogg file |
PAF | R+W | Ensoniq PARIS audio file |
PSION | R | PSION a-law audio |
RA | W # | RealAudio audio file # |
RAW | R+W | Raw signed PCM data |
RIF | R+W | Rapidcom Voice/Quicklink Rockwell ADPCM files |
SAM | R | Signed 8-bit sample data |
SB | R+W | Raw signed byte (8-bit) data |
SD | R+W | Sound Designer I audio |
SD2 | R+W | Sound Designer II flattened file |
SD2 | R+W | Sound Designer II data fork |
SDW | R+W | Raw signed DWord (32-bit) data |
SF | R | IRCAM SoundFile format |
SFR | R | Sonic Foundry sample resource |
SMP | R | Samplevision format |
SND | R | Raw unsigned PCM data |
SNDR | R | Sounder sound file |
SNDT | R | Sndtool sound file |
SPD | R | Speech data file |
SPPACK | R+W | SPPack sound sample |
SVX | R | Interchange file format, 8SVX/16SV |
SW | R+W | Raw signed word (16-bit) data |
TXT | R+W | ASCII text formatted audio data |
TXT | W | ASCII text parameter description |
UB | R+W | Raw unsigned byte (8-bit) data |
UDW | R+W | Raw unsigned DWord (32-bit) data |
ULAW | R+W | Raw CCITT/ITU G.711 mu-law format data |
UW | R+W | Raw unsigned word (16-bit) data |
V8 | R | Covox 8-bit audio |
VAG | R+W | Sony PlayStation/PS2 compressed sound files |
VAP | R+W | Annotated speech file |
VOC | R+W | Creative Labs sound file (older format) |
VOC | R+W | Creative Labs sound file (newer format) |
VOX | R+W | Dialogic adpcm |
WAV | R+W | MS Windows PCM wave |
WAV | R+W | “Extensible format” Microsoft waveform file |
WMA | R+W = | Windows media audio (require wmaudsdk.dll) = |
* MP3 encoding requires a free third-party DLL (Lame_enc.dll or
BladeEnc.dll).
¤ MP2 encoding requires a free third-party DLL (TooLame.dll).
= WMA encoding and decoding requires free external DLL
(wmaudsdk.dll).
# RA encoding requires free external DLLs from RealNetworks.
% DSS reading requires that the Olympus DSS Player v3.x is installed.
[*]* These are features that are not available with “big brother” Awave Studio, which does do a great many things (e.g., handling synthesizer instruments, collections, midi, editing, etc.) that Awave Audio won’t do.
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