Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] F key fading split 2nd fits image to Viewer 2nd 3rd framing selecting nodes Fade node bullet clip and Color tab and creating vignettes lowering brightness intensity falloff falloffRadius Fast setting, OutputRes parameter fgTrans function, Primatte fieldRendering, in renderControls fields, of video frames File Browser Create New Folder icon defined Force Update button icons selecting files or sequences file extensions FileIn Convert parameter FileIn nodes defined deInterlacing parameter generating proxies importing source material for advanced compositing exercise importing source material for MultiPlane compositing exercise importing source material for warp exercise remastering video media Timing tab filenames FileOut nodes defined writing output image files AIFF 2nd 3rd audio 2nd cineon 2nd converting from command line converting linear to/from log film resolution files 2nd IFF Maya (.ma) files 2nd WAV 2nd 3rd film remastering simulating film grain film compositing film resolution files generating proxies lesson review on-the-fly proxies overview P1, P2, and P3 settings proxies proxyRatio parameter proxyScale parameters film compositing, exercise adding bullet object color correcting bullet object converting back to log color space effect of bullet popping through glass final touches getting started rendering in full resolution viewing the clips working with Kodak 10-bt cineon files film resolution files 2nd FilmGrain node Filter tab parameters of simulating film grain filmResponse parameter Filter tab Blur node 2nd 3rd DilateErode node FilmGrain node 2nd filters 2nd Final Cut Studio product line fine tuning, mattes 2nd fineControl Fit Image to Viewer 2nd 3rd 4th 5th Fleischer, Max flipbooks closing command line functions creating defined loading frames into rendering as QuickTime movie Shift-drag for identifying dirty frames float variables fn-Delete Force Update button, File Browser foreground function, Primatte 2nd 3rd foreground images, layering in composition forward tracking button four-point tracking 2nd 3rd [See also Stabilization, four-point tracking exercise] fps (frames per second), of video formats frame rate Frame stroke mode 2nd frames per second (fps), of video formats function [See nodes] |