11.11. Assignment of Multiple AttributesRecall from Chapter 7 that it is possible to assign multiple values in a single command by using a list:
set {x, y, z} to {1, 2, 3}
You can use this syntax to fetch multiple attributes , using either tell or of :
tell application "Finder"
set {x, y} to {name, comment} of folder 1
end tell
{x, y} --
{"Mannie", "howdy"}
That code fetches name of folder 1 and comment of folder 1 from the Finder in a single command. You can use this construct to set multiple properties as well, but only in a tell block (trying to do it with of will cause a runtime error):
tell application "Finder"
tell folder "Mannie"
set {comment, name} to {"zowie", "Jack"}
end tell
end tell
Be careful of the order in which you list the properties when assigning to them. The values are assigned from left to right. This wouldn't have worked:
tell application "Finder"
tell folder "Mannie"
set {name, comment} to {"Jack", "zowie"} --
error
end tell
end tell
That code sets the name first, and afterwards there is no longer a folder "Mannie" to set the comment of, so the attempt to set the comment of folder "Mannie" causes a runtime error. |
11.12. Object String
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Chapter 12. ReferencesReferences are an important feature of AppleScript, and many values that you'll encounter using AppleScript will be references. A reference is a special type of data. It isn't the actual data; it's more like a pointer to the data. But it isn't a pointer, either; if you're used to pointers or indirect addressing from some other computer language, a reference is something else again. Remember, AppleScript is all about communicating with scriptable applications. In replying to a communication, the scriptable application might hand you a reference. In this context, a reference is a very powerful thing; it's like an Apple event primed and ready to communicate with an object in that application's world. A reference can be a great convenience, or it can be a danger: if you're not careful, you can send that Apple event and tell that scriptable application to do something you never intended. Unfortunately, AppleScript goes to some lengths to make it difficult for you to know that you've got a reference in the first place! This chapter explains what references are and how to know when you've got one. It also shows how to make a reference deliberately, and how to do some powerful things with references.
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