We've explored how to show forms; control their lifetime, size, and location; dictate their nonclient adornments; manage main menus, context menus, tool strips, and status strips; make whole forms partially transparent and parts of forms completely transparent; and package forms for reuse via visual inheritance. You might think that you know all there is to know about forms. If you do, you're mistaken. Chapter 3: Dialogs is all about using forms as dialogs, Chapter 4: Layout covers form and control layout, and Chapter 14: Applications covers how forms are employed to build various styles of Windows Forms applications, including single-instance SDI, MDI, and multi-SDI. |