Summary


Kila now has the main details she needs (Figure 3.109). This chapter showed you how to add detail to her face, arms, main body, and legs. We also generated a full hand and experimented with making a foot.

Figure 3.109. Kila's progress


Next, we will add details to her in the form of hair, clothing, and more.





    Game Character Development with Maya
    Game Character Development with Maya
    ISBN: 073571438X
    EAN: 2147483647
    Year: 2004
    Pages: 169
    Authors: Antony Ward
    Simiral book on Amazon

    Flylib.com © 2008-2017.
    If you may any questions please contact us: flylib@qtcs.net