W


Index


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

waist, Kila
     animating 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th
     controls 2nd
     optimizing 2nd
     texture details
     UVs 2nd 3rd
     walk cycle 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th
     weight painting 2nd
walk cycle 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd
Web Gallery of Art Web site
Web sites
     anatomy references 2nd
     computer graphics
     Maya sites
     resources 2nd 3rd 4th
weight painting
     arms 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th
     breasts 2nd
     described
     elbows 2nd 3rd 4th 5th 6th 7th 8th 9th
     Grae 2nd 3rd 4th 5th
     Grae fully weighted
     hair 2nd
     hands 2nd 3rd
     head 2nd 3rd 4th
     Kila 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st
     Kila, fully weighted
     legs 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th
     lower torso 2nd 3rd 4th 5th 6th 7th 8th
     mirroring weights 2nd
     neck 2nd 3rd 4th
     shoulders 2nd
     torso 2nd 3rd 4th 5th
     waist 2nd
     wrists 2nd 3rd
weights
     copying 2nd 3rd
     joints 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th
     level of detail 2nd 3rd 4th
     mirroring 2nd
wings, Grae
     alpha map for 2nd 3rd
     animating 2nd 3rd
     basic geometry
     binding
     controls 2nd
     deformation testing 2nd
     deforming
     extraction of
     finger joints on
     joints 2nd 3rd 4th 5th
     modeling 2nd 3rd
     movement of 2nd
     texture in 2nd 3rd
     weight painting 2nd
Wireframe on Shaded option
Wireframe option 2nd
working environment 2nd 3rd 4th 5th 6th
wrists, Kila
     animating
     controls
     joints 2nd
     optimizing 2nd 3rd
     weight painting 2nd 3rd



Game Character Development with Maya
Game Character Development with Maya
ISBN: 073571438X
EAN: 2147483647
Year: 2004
Pages: 169
Authors: Antony Ward

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