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Part I: About Game Testing
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Chapter List
Chapter 1: Two Rules of Game Testing
Chapter 2: Being a Game Tester
Chapter 3: Why Testing is Important
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Certified Ethical Hacker Exam Prep
Security Fundamentals
Summary
Session Hijacking
Study Strategies
Summary
WebLogic: The Definitive Guide
Web Applications
Clustering and JDBC Connections
WebLogic-Specific Configuration Options
Creating Domains
JMX
Secure Programming Cookbook for C and C++: Recipes for Cryptography, Authentication, Input Validation & More
Obtaining GNU make
Preventing Name Collisions with Namespaces
Reversing a String
Storing Objects in Sorted Order
Merging Data
Visual C# 2005 How to Program (2nd Edition)
Producer/Consumer Relationship: Circular Buffer
Summary
B.4. Converting from Binary, Octal or Hexadecimal to Decimal
Exercises
G.4. Basic XHTML Forms
Google Maps Hacks: Tips & Tools for Geographic Searching and Remixing
Hack 4. Get the Birds-Eye View
Hack 22. Witness the Effects of a Nuclear Explosion
Hacks 2941: Introduction
Hack 49. Generate Geocoded RSS from Any Google Map
Hack 58. Find the Right Zoom Level
Microsoft VBScript Professional Projects
Project Case Study Analyzing Application Logs
Maintaining a 30-Day Summary Log Archive
Project Case Study Creating a Centralized Report Management Station
Archive Management
Building the Report Archive Page
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