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Part IV: COM Patterns
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< Free Open Study >
Chapter List
Chapter 10: Scriptable Objects and ATL
Chapter 11: COM Enumerators and COM Collections
Chapter 12: Callback Interfaces and Connectable Objects
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Developers Workshop to COM and ATL 3.0
ISBN: 1556227043
EAN: 2147483647
Year: 2000
Pages: 171
Authors:
Andrew W. Troelsen
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Welcome to DarkBASIC
Basic Commands, Variables, and Data Types
Looping Commands
Basic Graphics Commands
Game Graphics Learning to Use Bitmaps
High-Speed Signal Propagation[c] Advanced Black Magic
Surface Roughness
Discrete Time Mapping
Differential and Common-Mode Velocity
Intercabinet Applications
FAQ: Older Cable Types
The CISSP and CAP Prep Guide: Platinum Edition
Application Security
Legal, Regulations, Compliance, and Investigations
Initiation of the System Authorization Process
Appendix D The Information System Security Engineering Professional (ISSEP) Certification
Appendix F Security Control Catalog
C & Data Structures (Charles River Media Computer Engineering)
Recursion
Union
Problems in Arrays, Searching, Sorting, Hashing
Problems in Strings
Miscellaneous Problems
Data Structures and Algorithms in Java
Projects
Merge Sort
Summary
Projects
Vocabulary
HTI+ Home Technology Integrator & CEDIA Installer I All-In-One Exam Guide
Rough-In Installation
Distributed Audio System Basics
Designing a Home Security System
Home Access Control Systems
Other Home Technology Integration Devices
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