Table of content


   
  Table of Contents
  Index
Macromedia Flash Communication Server MX
By Kevin  Towes
   
Publisher : New Riders Publishing
Pub Date : December 12, 2002
ISBN : 0-7357-1333-2
Pages : 504


      Copyright
      About the Author
      About Pangaea NewMedia, Inc.
      About NI Solutions Group, Inc.
      About the Technical Reviewers
      Acknowledgments
      Tell Us What You Think
      Foreword
      Preface
        Exactly What Is Macromedia Flash Communication Server MX?
        Why Is Flash Communication Server Needed?
        Who Is This Book for?
        What Does the Book Cover?
        What Are the Software Requirements?
        Trial Software and Downloads
        What Is on the Web Site?
     
      Part I:   10 Quick Steps for Getting Started
        Chapter 1.   STEP 1: Installation and Setup
        Installation and Setup
        The Personal Edition
        The Professional Edition
        Before You Install
        Ports
        Installation
        Macromedia Flash MX Components
        After the Server Installation
        Summary
     
        Chapter 2.   STEP 2: Your Development Environment
        The Server Files
        Servers and Access
        The Authoring Environment: Macromedia Flash MX
        The Testing Environment
        Summary
     
        Chapter 3.   STEP 3: Get Connected
        Define Your Application on the Server
        Build the User Interface in Macromedia Flash MX
        Testing the Movie
        What to Check if Your Application Is Not Working
        Summary
     
        Chapter 4.   STEP 4: Simple Chat and Video Conferencing
        The Chat and UserColor Communication UI Components
        The AVPresence Communication UI Component
        The SetBandwidth Communication UI Component
        Summary
     
        Chapter 5.   STEP 5: Monitoring and Managing the Server
        What Happens When You Run Your Flash Communication Server MX Application?
        ADMIN Component: Administration Console
        Developer Component: Communication App Inspector
        Developer Component: NetConnection Debugger
        Summary
     
        Chapter 6.   STEP 6: ActionScript with NetConnection()
        The ActionScript Editor ”a Primer
        The NetConnection() Object
        NetConnection() Methods, Properties, and Events
        Summary
     
        Chapter 7.   STEP 7: Streaming Video with NetStream()
        Overview
        Streaming Video and Bandwidth
        The NetStream() Object, Methods, Properties, and Event
        Playing Live Video
        Summary
     
        Chapter 8.   STEP 8: Collaboration with SharedObject()
        SharedObject Methods
        SharedObject Property
        SharedObject Events
        How Does the Shared Cursor Work?
        Synchronization
        Implementing SharedObjects
        Data Management Using Slots
        Summary
     
        Chapter 9.   STEP 9: Controller and Subscriber Applications
        Controller Applications
        Chapter Project Overview
        Testing the Project
        The Presentation File (simple_preso.swf)
        Summary
     
        Chapter 10.   STEP 10: Lobby Applications
        Lobby Application Overview
        Chapter Exercises Overview
        Summary
     
     
      Part II:   Implementing Macromedia Flash Communication Server
        Chapter 11.   Server-Side ActionScript (SSAS)
        The main.asc File
        Application Instances
        Components and the ScriptLib Folder
        Server-Side Objects
        Debugging Techniques
        Summary
     
        Chapter 12.   Client-Side (Flash) ActionScript
        Macromedia Flash MX Communication Tools
        The Communication ActionScript Objects
        The Macromedia Flash Communication UI Components
        Code Hinting
        Debugging Techniques
        Summary
     
        Chapter 13.   Accessing External Data
        Macromedia Flash Remoting MX
        NetServices in Macromedia Flash MX
        NetServices on the Macromedia Flash Communication Server
        Project: Using Remoting to Authenticate a User
        Summary
     
        Chapter 14.   Server Administration
        The Server Structure
        The Server
        The Adaptor
        The Virtual Host
        The Application
        Creating Multiple Adaptors and Virtual Hosts
        Summary
     
        Chapter 15.   Communication Application Architecture Strategies
        What Does What When?
        Handling Connection Failures
        Security
        ActionScript Techniques
        Server Management API
        Additional Resources
        Summary
     
     
      Part III:   Tutorials
        Chapter 16.   Build a Technical Support Application
        Live Support Lobby Application
        Live Support Session Application
        Summary
     
        Chapter 17.   Making Faces: The Living Emoticon
        The User Perspective
        Putting Macromedia Flash MX in Developer Mode
        The Interface
        Macromedia Flash ActionScript (Frame 1)
        Summary
     
        Chapter 18.   Build Training and Education: The Virtual Classroom
        Student User Case Study
        Teacher User Case Study
        The Interfaces
        The Code
        Summary
     
     
      Appendix  IV.   Appendixes: Quick Reference Guides
        Appendix A.   Server-Side Objects Quick Reference
        Application Object
        Client Object
        NetConnection Object
        NetServices Object (Macromedia Flash Remoting MX)
        RecordSet Object
        SharedObject Object
        Stream Object
     
        Appendix B.   Macromedia Flash ActionScript Objects Quick Reference
        Camera Object
        Microphone Object
        NetConnection Object
        NetServices Object
        NetStream Object
        RecordSet Object
        SharedObject Object
        Video Object
     
        Appendix C.   Information Objects (Server and Client) Quick Reference
        Appendix D.   Macromedia Flash UI Component Objects Quick Reference
        Common Methods
        Lurker Mode
        Macromedia Flash UI Component ActionScript Objects
     
        Appendix E.   Useful ActionScript Templates Quick Reference
        Checklist for Creating a New Application
        ActionScript Connect and Connect UI Components
        Publish a Camera and Microphone
        Subscribe to a Live or Recorded Stream
        onStatus Catch-All Template (SSAS and Flash)
        onSync Template (SSAS and Flash)
        Connect and Create a Remote SharedObject (Flash)
        Connect and Create a Local SharedObject (Flash)
        Connect and Create a SharedObject (SSAS)
        Connect a Database with Macromedia Flash Remoting MX Using SSAS
        Connect a Database with Macromedia Flash Remoting MX Using Flash ActionScript
        Invoking a Server Function from Macromedia Flash
        Invoking a Macromedia Flash Function from SSAS
     
     
      Index


Macromedia Flash Communication Server MX
Macromedia Flash Communication Server MX
ISBN: 0735713332
EAN: 2147483647
Year: 2002
Pages: 200
Authors: Kevin Towes

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