E
earned value estimates, 234
earned value tracking, 9 “10
Eckert, J. Presper, 127 “28
e-commerce, 251 “59
about, 254 “56
cognitive analysis of, 256 “58
hypertext and, 257 “58
metaphors in, 256 “57
social perspective of, 258 “59
Educating the Reflective Practitioner (Sch n), 164, 311 “12
Electronic Delay Storage Automatic Computer (EDSAC), 128, 129
electronic discussion groups, 175
Electronic Numeric Integrator and Calculator (ENIAC), 127 “28
Elements of Programming Style (Kernighan and Plauger), 309
Engineering of Software, The (Hamlet and Maybee), 307 “8
ethics. See Code of Ethics of Software Engineering
Evolutionary Development Model, 136
eXtreme Programming (XP)
agile software development and, 138 “39
concept of, 18 “20
criteria for choosing, 22 “24
customer requirements and, 57 “58
human aspects of, 20 “22
Planning Game, 235 “36
software architecture and, 194 “97
time-to-market and, 247
Extreme Programming Applied (Auer and Miller), 304
Extreme Programming Explained (Beck), 304