Introduction


Overview

image from book
Blurry Subway

Learning Objectives

  • Understand how Swing paints components

  • Understand how to use the Graphics class

  • Understand how to load a resource from a package-relative path

  • Understand Swing’s separable model architecture

  • Understand how to write a custom renderer

  • Create a reusable plug-in renderer component

  • Understand how to write a custom editor

  • Demonstrate your ability to define your own kind of events and event listeners

  • Learn one way to create an offscreen image

  • Paint with transparency

  • Extend a Swing component to provide significant new functionality

  • Gain confidence maneuvering the wide seas of the Swing API




Java For Artists(c) The Art, Philosophy, and Science of Object-Oriented Programming
Java For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
ISBN: 1932504052
EAN: 2147483647
Year: 2007
Pages: 452

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