As you learn the language, my goal is to make the process fun, fast, and interesting. Every chapter includes games for the sample programs. At the end of each chapter are challenges to help you hone your skills. This book also includes the following special elements:
Hint | This is where I'll put hints or advice I've learned that can help make your programs lean and mean and Visual C++ easier to use. |
Trap | Traps cover common mistakes and problem areas, particularly those that snare new programmers. |
Trick | These are shortcuts that I've found, including how to go beyond the rules after you've mastered them. |
In these sidebars, I share with you many of the experiences I've had while learning C++ and using it in the world of game and business application programming.