Part VI: Adding Networking

 

18 Implementing Peer-to-Peer Networking Using DirectPlay

 

19 Creating a Client/Server Session

 

20 Understanding Advanced Networking Features

 

21 Achieving Maximum Performance



Managed DirectX 9 Graphics and Game Programming, Kick Start
Managed DirectX 9 Kick Start: Graphics and Game Programming
ISBN: B003D7JUW6
EAN: N/A
Year: 2002
Pages: 180
Authors: Tom Miller

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