SYMBOL


Index


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W]

.NET
     .NET Runtime
     defined 2nd 3rd
     IL (intermediary language)
     Visual Studio .NET IDE 2nd
         simple C# console application 2nd
         simple VB.NET console application 2nd
2D coordinates 2nd 3rd
2D programming, compared to 3D 2nd 3rd 4th 5th
3D coordinates
3D games [See games]
3D math
    coordinate systems
         2D Cartesian coordinates 2nd 3rd
         3D Cartesian coordinates
         left-handed 2nd 3rd
         local coordinate systems 2nd 3rd
         right-handed 2nd 3rd
         triangles 2nd
         vertices
     matrices 2nd 3rd 4th 5th 6th
         advantages of 2nd
         defined
         multiplication 2nd 3rd 4th
     rotation 2nd
     scaling
     translation
     vectors 2nd 3rd 4th
         addition
         calculating velocity of
         defined
         multiplication
         normalized vectors 2nd
         subtraction
3D modeling software
3D programming, compared to 2D 2nd 3rd 4th 5th
3D rendering [See rendering]
3D Studio MAX



Beginning 3D Game Programming
Beginning 3D Game Programming
ISBN: 0672326612
EAN: 2147483647
Year: 2003
Pages: 191
Authors: Tom Miller

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