Summary


The game is really coming together now. You've added the bullets, updated the player to allow the player to fire the bullets, and got a basic sound engine working. In the next chapter, you'll begin hooking everything together and write the networking layer.



Beginning 3D Game Programming
Beginning 3D Game Programming
ISBN: 0672326612
EAN: 2147483647
Year: 2003
Pages: 191
Authors: Tom Miller

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