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Chapter 1: Getting Started with Project
What Can a Scheduling Engine Do for You?
The Project Guide: Well Worth a Look
The Project Guide: Well Worth a Look
Project Management Focus: Project Is Part of a Larger Picture
“A Database That Knows About Time”
Chapter 2: Creating a Task List
Project Management Focus: Defining the Right Tasks for the Right Deliverable
Project Management Focus: How Do You Come Up with Accurate Task Durations?
Project Management Focus: Top-Down and Bottom-Up Planning
Chapter 3: Setting Up Resources
What Is the Best Way to Enter Resource Names?
Project Management Focus: Getting Resource Cost Information
Chapter 4: Assigning Resources to Tasks
The Scheduling Formula: Duration, Units, and Work
Project Management Focus: When Should Effort-Driven Scheduling Apply?
Chapter 6: Tracking Progress on Tasks
Project Management Focus: Is the Project on Track?
Chapter 7: Fine-Tuning Task Details
Task Types and Effort-Driven Scheduling
Chapter 9: Fine-Tuning the Project Plan
Project Management Focus: Evaluating Resource Allocation
Chapter 11: Printing Project Information
Project Management Focus: Communicating with Stakeholders
Chapter 12: Sharing Project Information with Other Programs
Working with Project File Formats
Chapter 13: Tracking Progress on Tasks and Assignments
Saving Interim Plans
Manually Entering Actual Costs
Project Management Focus: Collecting Actuals from Resources
Chapter 14: Viewing and Reporting Project Status
Is Variance Ever a Good Thing?
Project Management Focus: Getting the Word Out
Chapter 18: Measuring Performance with Earned Value Analysis
Changing How Project Calculates Earned Value Numbers
Chapter 19: Consolidating Projects and Resources
Creating a Dedicated Resource Pool
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MicrosoftВ® Office Project 2007 Step by Step (Step By Step (Microsoft))
ISBN: 0735623058
EAN: 2147483647
Year: 2004
Pages: 247
Authors:
Carl Chatfield
,
Timothy Johnson
BUY ON AMAZON
The .NET Developers Guide to Directory Services Programming
Binding to the Directory
Returning Many Results with Paged Searches
Asynchronous Searches
Modeling One-to-Many and Many-to-Many Relationships
Binding and Delegation
Snort Cookbook
Positioning Your IDS Sensors
Logging Packets That Snort Captures
Detecting Stateless Attacks and Stream Reassembly
Experimental Preprocessors
Passive OS Fingerprinting
Secure Programming Cookbook for C and C++: Recipes for Cryptography, Authentication, Input Validation & More
Obtaining and Installing GCC
Building a Dynamic Library Using Boost.Build
Classes
Performing Arithmetic on Bitsets
Introduction
Twisted Network Programming Essentials
Installing from Source Files
Adding Twisted Utilities to Your Path
Web Clients
Enabling Web Services Using XML-RPC
Accepting Mail with SMTP
.NET-A Complete Development Cycle
The Detailed Project Schedule
Conclusion
Three-Dimensional Rendering Technologies
Conclusion
Integration Test
Digital Character Animation 3 (No. 3)
Chapter One. Basics of Character Design
Creating Characters
Understanding Motion
The Mechanics of Walking
Developing a Story
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