Chapter 28 -- Talk to Your Other Team Members

Chapter 28

Talk to your other product development team members. Or, more specifically, talk to your other product development team members who aren't programmers. They have valuable input and different points of view that you need to seriously consider. This is especially true if you are not experienced in creating user interfaces. If your other team members are experienced, undoubtedly they have seen the common mistakes before. In this chapter, I'll describe the nonprogrammer team members you should work with and how their input is valuable in developing user interfaces.

A typical product development team can include programmers, user interface designers, graphic artists, technical writers, technical support staff, quality assurance testers, and management. These team members might be part of the general development process, or they might all be active members of the design team. Either way, taking full advantage of your team's input should not be confused with anything resembling a design-by-committee approach to software development. If you prefer to design using a team effort, use a design team. If you prefer to design with one or two designers, design that way. Regardless of how many people actively participate in the actual design, everyone involved in the project should participate in evaluating the results and providing feedback. This way everyone understands the product direction and is able to make a contribution.



Developing User Interfaces for Microsoft Windows
Developing User Interfaces for Microsoft Windows
ISBN: 0735605866
EAN: 2147483647
Year: 2005
Pages: 334

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