Using the Chapter s Source Code

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Using the Chapter's Source Code

The source code for the information covered in this chapter is contained in /Book Code/Chapter 07/Common on the CD. The files stored in this folder are the cObject and cScene classes. The folder contains the following files: cObject.h, cObject.cpp, cScene.h, and cScene.cpp.

These files are the basic layer for developing a 3D rendering environment. Be sure to review the source code before proceeding to the next chapter. Keep in mind that you will upgrade the cScene class throughout the book. You still have some distance to go before you can begin rendering.

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Focus On Photon Mapping
Focus On Photon Mapping (Premier Press Game Development)
ISBN: 1592000088
EAN: 2147483647
Year: 2005
Pages: 128
Authors: Marlon John

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