Physics


On the Web

At this time I have not seen any physics resources on the Web that I think are worth recommending. If you find any, let me know!

Books

Physics for Scientists and Engineers with Modern Physics, 5th Edition

By Raymond A. Serway and Robert J. Beichner

International Thomson Publishing

ISBN: 0030317169; $142.95; www.thomson.com

This book is the best college-level introduction to physics. It presents the most fundamental physics concepts in a way that will be understandable even to those with a minimal math background. If you are interested in learning physics, this is the book to get. Once you have these concepts down, you can move on to the book mentioned above.

Physics for Game Developers

By David M. Bourg

O'Reilly & Associates

ISBN: 0596000065; $39.95; www.oreilly.com

The title tells it all: This book was written as a physics reference for game developers. You can find information on gravity, collision detection, and many more very advanced physics topics and how they can be applied in games. This book is intended for people with a basic college-level science background.



Macromedia Flash MX Game Design Demystified(c) The Official Guide to Creating Games with Flash
Macromedia Flash MX Game Design Demystified: The Official Guide to Creating Games with Flash -- First 1st Printing -- CD Included
ISBN: B003HP4RW2
EAN: N/A
Year: 2005
Pages: 163
Authors: Jobe Makar

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