Indie Game Jam-An Outlet For Innovation And Experimental Game Design

 < Day Day Up > 



Conclusion

As you can see, there are many ways to become a game designer and to get your ideas produced. Whether you get a job in the industry and you work your way up the ladder, or try to get a deal to develop an original game for a publisher, or strike out on your own and produce your ideas independently, what really matters is not the path you choose, but that you find a way to realize your dreams and make the type of games you truly believe in.

To do this means that you should take the time to think deeply about what it is you want to do with your life, and what types of games you want to develop. Don't just follow in the footsteps of others. Great thinkers and creators have always made their own way. We hope you'll challenge yourself to create your own games your own way, even if everyone else believes it is impossible or unwise.

Whether you find yourself working at a large company, wind up producing games on a shoestring, or just wind up designing games as a hobby, never lose sight of your own personal vision, and keep in mind that the only way to fail is by not making games at all.



 < Day Day Up > 



Game Design Workshop. Designing, Prototyping, and Playtesting Games
Game Design Workshop: Designing, Prototyping, & Playtesting Games (Gama Network Series)
ISBN: 1578202221
EAN: 2147483647
Year: 2003
Pages: 162

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net