[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z] Nobility non-verbal communication 2nd nonlinear structures plots NPC (non-player character) dialogue NPC Character Arc Techniques 2nd Character Arcs 2nd 3rd 4th 5th darkness before growth 2nd failed Character Arcs growth in increments happy events cause growth implying success Masks to hide limitations one arc rocky growth FLBW 2nd relevance for games NPC Deepening Techniques 2nd 3rd appreciation 2nd 3rd 4th combining 2nd 3rd Cyberpunk Novelist case study false emotion 2nd hiding secrets 2nd 3rd masks 2nd regret 2nd 3rd Roman Empire case study wisdom 2nd 3rd 4th NPC Interesting Techniques case studies Boston Physicist Cyberpunk Novelist case study NPC Rooting Interest Techniques 2nd bravery changing likability of characters 2nd Character Diamonds 2nd 3rd character you invest with life characters for whom players are responsible 2nd 3rd 4th empathy 2nd past experiences 2nd placing NPCs in danger 2nd self-sacrifice 2nd undeserved misfortune NPC Toward NPC Chemistry Techniques 2nd characters can read each other's hidden feelings 2nd characters speak highly of each other in the absence of each other 2nd characters that think in the same way 2nd 3rd fighting 2nd Shared Bits 2nd 3rd technique stacking 2nd NPC Toward NPC Relationship Deepening Techniques 2nd 3rd 4th Character Diamonds 2nd Layer Cakes relationships between characters' Layer Cakes 2nd NPC Toward Player Relationship Deepening Techniques 2nd case studies Detectives, The 2nd Post-Apocalyptic America Game 2nd 3rd hypothetical games 2nd 3rd layers of feeling 2nd Roman Empire case study technique stacking 2nd NPC-to-NPC references Cohesiveness Techniques NPCs 2nd [See also characters] action behavior of bravery caring about World Induction Techniques 2nd Character Arcs Cross-Demographic Techniques characters for whom players are responsible 2nd 3rd 4th Chemistry characters can read each other's hidden feelings 2nd characters speak highly of each other in the absence of each other 2nd characters that think in the same way 2nd 3rd fighting 2nd Shared Bits 2nd 3rd Chemistry between 2nd chemistry with [See Player Toward NPC Chemistry Techniques] creating 2nd 3rd dialogue adding color to 2nd 3rd 4th doubts emotional pain 2nd emotions beneath the surface 2nd 3rd insight investing with life major NPCs 2nd 3rd 4th 5th minor NPCs 2nd misfortune overhearing painful pasts 2nd placing in danger 2nd realism 2nd 3rd regret self-sacrifice 2nd 3rd Traits versus quirks 2nd wisdom worries 2nd 3rd |