Index_R


R

radio buttons, GUI, 335, 341

rain effects, 531-532

raster images, 288-289

raster layers, 291

ray-casting, 98

readability, improving, 86

Real-Time Strategy (RTS) genre, 7

Realm Wars Development Web site, 742

Record button (Audacity tool), 540-541

recording

Quick Record macro, 43

Standard macros, UltraEdit-32, 43-44

recoverDelay property, 184

recoverRunForceScale property, 184

rectangular coordinates, 95

Red Hat Linux distribution, 11

RedbookClose() function, 710

RedbookGetDeviceCount() function, 710

RedbookGetDeviceName() function, 710

RedbookGetLastError() function, 710

RedbookGetTrackCount() function, 710

RedbookGetVolume() function, 711

RedbookOpen() function, 711

RedbookPlay() function, 711

RedbookSetVolume() function, 711

RedbookStop() function, 711

Redo command (Edit menu)

Audacity tool, 547

MilkShape, 392

Mission Editor, 588

Redraw All Viewports button (MilkShape Model tab), 400

ReferenceDistance function, 564

reflective textures, 362

region parameter, 228

regression, testing, 660

Regroup button (MilkShape Groups tab), 401

regular expressions, 39

relational operators, 72

relative property, 164

Relight Scene command (Mission Editor Edit menu), 588

Remove All Keyframes command (MilkShape Animate menu), 394

Remove Track(s) command (Audacity Project menu), 548

RemoveField() function, 712

RemoveRecord() function, 712

RemoveTaggedString() function, 712

RemoveWork() function, 712

removing bookmarks, 42

Rename Button & Box button (MilkShape), 402-403

Rename button (MilkShape Groups tab), 401

renderFirstPerson property, 154, 184

rendering

bump mapping, 101-102

environment mapping, 102

flat shading, 99

gourand shading, 99-100

lambert shading, 99

mipmapping, 102

overview, 98

phong shading, 100

ray-casting, 98

shader programs, 101

texture mapping, 101

textured polygon, 16

repairRate property, 184

Replace dialog box, 37

requirements specification, game design, 584-585

Reset Transforms command (World menu), 590

ResetLighting() function, 712

ResetMission function, 246, 258

ResetServer function, 241

resizeCell property, 344

resource manager, Torque Game Engine, 25

RestWords() function, 713

retail games, 2

retail tools, 752-754

return character (\r), 124

return keyword, 54, 736

return statement, 71

return values, functions without, 70-71

Reverse command (Audacity File menu), 549

Reverse Vertex Order command (MilkShape Face menu), 394

rigging, character animation, 444

right-handed coordinate system, 90

right property, 164

right side view, MilkShape 3D, 382

Rigid Multifractal function, 537

Roadbed brush (Torque Map Editor, QuArK), 506

rock textures, 276

rocks, creating, 481-482

role-playing games (RPGs), 4

roll-pitch-yaw approach, rotation, 96

root animation sequence, torque-supported, 444

root main modules, 129-130, 134-137

Rotate button (MilkShape Model tab), 399

Rotate command (UVMapper Edit menu), 408

rotation, 606

images, 304-305

program example, 111-113

roll-pitch-yaw approach, 96

rotation cylindrical mapping option, 412

rotation property, 520

rotation spherical mapping option, 413

setTransform() method, 111

rough textures, 361

RPGs (role-playing games), 4-5

Rtrim() function, 713

RTS (Real-Time Strategy) genre, 7

run animation sequence, torque-supported, 444, 452-454

runEnergyDrain property, 184

runForce property, 184

runSurfaceAngle property, 154, 184




3D Game Programming All in One
3D Game Programming All in One (Course Technology PTR Game Development Series)
ISBN: 159200136X
EAN: 2147483647
Year: 2006
Pages: 197

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