radio buttons, GUI, 335, 341
rain effects, 531-532
raster images, 288-289
raster layers, 291
ray-casting, 98
readability, improving, 86
Real-Time Strategy (RTS) genre, 7
Realm Wars Development Web site, 742
Record button (Audacity tool), 540-541
recording
Quick Record macro, 43
Standard macros, UltraEdit-32, 43-44
recoverDelay property, 184
recoverRunForceScale property, 184
rectangular coordinates, 95
Red Hat Linux distribution, 11
RedbookClose() function, 710
RedbookGetDeviceCount() function, 710
RedbookGetDeviceName() function, 710
RedbookGetLastError() function, 710
RedbookGetTrackCount() function, 710
RedbookGetVolume() function, 711
RedbookOpen() function, 711
RedbookPlay() function, 711
RedbookSetVolume() function, 711
RedbookStop() function, 711
Redo command (Edit menu)
Audacity tool, 547
MilkShape, 392
Mission Editor, 588
Redraw All Viewports button (MilkShape Model tab), 400
ReferenceDistance function, 564
reflective textures, 362
region parameter, 228
regression, testing, 660
Regroup button (MilkShape Groups tab), 401
regular expressions, 39
relational operators, 72
relative property, 164
Relight Scene command (Mission Editor Edit menu), 588
Remove All Keyframes command (MilkShape Animate menu), 394
Remove Track(s) command (Audacity Project menu), 548
RemoveField() function, 712
RemoveRecord() function, 712
RemoveTaggedString() function, 712
RemoveWork() function, 712
removing bookmarks, 42
Rename Button & Box button (MilkShape), 402-403
Rename button (MilkShape Groups tab), 401
renderFirstPerson property, 154, 184
rendering
bump mapping, 101-102
environment mapping, 102
flat shading, 99
gourand shading, 99-100
lambert shading, 99
mipmapping, 102
overview, 98
phong shading, 100
ray-casting, 98
shader programs, 101
texture mapping, 101
textured polygon, 16
repairRate property, 184
Replace dialog box, 37
requirements specification, game design, 584-585
Reset Transforms command (World menu), 590
ResetLighting() function, 712
ResetMission function, 246, 258
ResetServer function, 241
resizeCell property, 344
resource manager, Torque Game Engine, 25
RestWords() function, 713
retail games, 2
retail tools, 752-754
return character (\r), 124
return keyword, 54, 736
return statement, 71
return values, functions without, 70-71
Reverse command (Audacity File menu), 549
Reverse Vertex Order command (MilkShape Face menu), 394
rigging, character animation, 444
right-handed coordinate system, 90
right property, 164
right side view, MilkShape 3D, 382
Rigid Multifractal function, 537
Roadbed brush (Torque Map Editor, QuArK), 506
rock textures, 276
rocks, creating, 481-482
role-playing games (RPGs), 4
roll-pitch-yaw approach, rotation, 96
root animation sequence, torque-supported, 444
root main modules, 129-130, 134-137
Rotate button (MilkShape Model tab), 399
Rotate command (UVMapper Edit menu), 408
rotation, 606
images, 304-305
program example, 111-113
roll-pitch-yaw approach, 96
rotation cylindrical mapping option, 412
rotation property, 520
rotation spherical mapping option, 413
setTransform() method, 111
rough textures, 361
RPGs (role-playing games), 4-5
Rtrim() function, 713
RTS (Real-Time Strategy) genre, 7
run animation sequence, torque-supported, 444, 452-454
runEnergyDrain property, 184
runForce property, 184
runSurfaceAngle property, 154, 184