back animation sequence, torque-supported, 444
backfaces, 95
background layers, 292
Backtrace() function, 675
BackUp function, 175
bandwidth strategies, 28
BanList class, 728
bar widgets, 336
barriers, 607
BassBoost command (Audacity Effect menu), 549
beta test phase, 661
Billboard flag (special materials, MilkShape), 462
billboard trees, creating, 488-490
BillboardZ flag (special materials, MilkShape), 462
binary systems, 46
Bitmap function, 537
bitmaps
bitmap images, 288-289
bitmap property, 164
chunked, 337-338
Blackhawk Down, 22
Blend function, 537
blended animation, 445
Blender class, 26
blur, terrain, 374
body of vehicle models, 467-472
BodyFriction command, 618
BodyRestitution command, 618
bone movement, during joint animation, 445
bookmark capabilities, UltraEdit-32, 41
Boolean logic, 72
bottom property, 164
bounded loops, 64
Box button (MilkShape Model tab), 399
Box Mapping dialog box, 409
Box tool (MilkShape), 479-480
Box unwrapping method, 409, 411
BrakeTorque command, 618
branches, tree creation, 486-487
branching, 74-75
break keyword, 54, 735
brick textures, 359
bridge structures, 505-508
brushes (Torque Map Editor, QuArK)
Cub, 505
Portal, 510
Roadbed, 506
Subtraction, 509
buddycount parameter, 229
buddylist parameter, 229
BuildTaggedString() function, 676
bulletin boards, as support infrastructure, 22
bump mapping, 101-102
buttons
Animate (Keyframer tool), 404
GuiButtonCtrl class, 340-341
MilkShape toolbox
Groups tab, 401
Joints tab, 403
Materials tab, 402
Model tab, 399-400
Mirror (Mission Area Editor), 594
Play (Audacity tool), 541
Record (Audacity tool), 540-541
buttonType property, 164
byte code, 134