Moving Right Along


In this chapter, you've explored a new tool—this time for dealing with sound. You've learned how to create and export a WAV file for use in a game, and then how to insert a sound into a Torque game. You've also seen how you can adjust a sound using Torque Script, as well as position a sound in the 3D game world.

In the next chapter we'll look at sound effect in the game world in more detail.




3D Game Programming All in One
3D Game Programming All in One (Course Technology PTR Game Development Series)
ISBN: 159200136X
EAN: 2147483647
Year: 2006
Pages: 197

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