In Closing

Hardware-assisted occlusion queries are revolutionizing the way indoors rendering algorithms are coded, now that clipping, culling, and occlusions have been mastered. But there's plenty of room for innovation. Whether it's better indoors lighting, movable geometry pieces such as tables and chairs, or dense environments, there will always be room for improvements.



Core Techniques and Algorithms in Game Programming2003
Core Techniques and Algorithms in Game Programming2003
ISBN: N/A
EAN: N/A
Year: 2004
Pages: 261

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