Chapter 7: Introduction to Multimedia Fusion


In this chapter, we are going to turn our attention to our first game-making application, called Multimedia Fusion. This development tool is mostly used for 2D games, but because it is the most well-rounded game development tool available in the non-programming category, it’s a perfect way to start out. With it, you can create a wide variety of games, and the support from Clickteam (www.clickteam.com) is top notch.

Installation

Before we can use Multimedia Fusion, we must first install it. The installation process begins by double-clicking the file called MMFDemo.exe, located on the CD-ROM in the Applications folder. When you double-click the file, it will begin the process of extracting the installation files, and a screen similar to Figure 7.1 will be displayed.

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Figure 7.1: The opening screen for extracting the files.

Click the Next button on the first screen; this brings us to the second window (see Figure 7.2) of our installation. This screen will display a quick overview of the installation process we are now going through. Click the Next button again, which displays a window that allows us to choose the extraction location. This will be a temporary location to which the setup files will be extracted. You can leave this at its default (seen in Figure 7.3) unless you are low on hard disk space or have another reason for wanting to change to another drive or folder.

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Figure 7.2: An overview of the installation process is displayed.

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Figure 7.3: The default extraction folder is displayed.

After you have decided on the extraction folder, click Next to display the next step for the extraction (see Figure 7.4). This screen allows you to verify the location that will be used for storing the files. You can verify this and then click Next, which will start extracting the files as seen in Figure 7.5.

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Figure 7.4: Verify the location before clicking Next.

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Figure 7.5: The files are being extracted.

The final step in the extraction will be to click Exit on the last window that is displayed (see Figure 7.6), but before doing so, make sure that Launch the Install Program is selected.

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Figure 7.6: The last step in our extraction is complete.

Immediately after you click Exit, the window seen in Figure 7.7 is displayed, and you are ready to start the installation process. The first window doesn’t really offer much in the way of information, but it does confirm that we are in the actual installation program.

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Figure 7.7: The first step in the installation.

The next step is the license agreement for Multimedia Fusion, a part of which can be seen in the Figure 7.8. You should read through the agreement and click on Accept when you are satisfied with it. When you click Accept, you will move to the next step of the installation process. This window, seen in Figure 7.9, allows you to enter your user information. After filling out the form, click the Next button. This displays Figure 7.10, which allows you to verify your user information. After verifying your information, you can click the Next button.

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Figure 7.8: A license agreement is displayed.

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Figure 7.9: Your user information can be entered.

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Figure 7.10: Verify the information you entered.

The next step in the installation is to choose the type of install you wish to perform. In Figure 7.11, you can see the Typical and Custom options. The Typical install is the easier of the two options and is the one we’ll select, after which we’ll click the Next button.

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Figure 7.11: Typical and Custom options are available.

Our next window, seen in Figure 7.12, allows us to choose a destination folder. You can choose any location you like, but we’ll assume that it is installed in the default location.

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Figure 7.12: The destination folder can be changed.

After choosing a new location or leaving it to be installed to the default location, you can click the Next button, which will allow us to choose the shortcut folder, which can be seen in Figure 7.13. Leave it as is and then click Next to display the final options window for our install (see Figure 7.14). This window allows you to verify your selections, and you can click Install after you have done so.

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Figure 7.13: The shortcut folder can be changed.

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Figure 7.14: Verify your selections and then click Install.

The files will begin copying, which can be seen in Figure 7.15. Once all files are copied, you will see a window like that in Figure 7.16. This window may be displayed for some time while the installation process finishes, and another window is displayed, which can be seen in Figure 7.17. You can click OK to end the installation; this requires a reboot of the computer to finish (see Figure 7.18).


Figure 7.15: Files are being copied.


Figure 7.16: The installation is nearly finished.

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Figure 7.17: Our install is complete.

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Figure 7.18: The computer needs to be rebooted.




Awesome 3d Game Development(c) No Programming Required
Awesome 3d Game Development: No Programming Required (Charles River Media Game Development)
ISBN: 1584503254
EAN: 2147483647
Year: 2006
Pages: 168

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