[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [Z] iconic systems ideas for designing planets for economic unions 2nd 3rd 4th 5th 6th for food functions 2nd 3rd 4th 5th for games attack of the cellular automata 2nd corporate politics 2nd evolution 2nd 3rd 4th 5th Galilean relativity 2nd lies Mooser-Gooser 2nd 3rd 4th Napoleon in space Napoleonic calvary 2nd self-modifying games 2nd 3rd 4th 5th spies third-world dictator 2nd Volkerwanderungn 2nd 3rd Wheels of Commerce, The 2nd for military factors 2nd 3rd 4th for population design 2nd for productivity functions 2nd for technology transitions 2nd 3rd ideas behind games Guns & Butter 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd 34th 35th 36th ideas for designing planets identity challenges Iliad, The (s/b ital) Illuminati imagination 2nd 3rd 4th 5th implementing Gossip 2nd 3rd 4th value systems in Balance of the Planet 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th incremental design 2nd 3rd indirect weapons indirection conflict 2nd indirectness conflict 2nd InfoCom parsers innovation politics of 2nd input linguistic input wargames 2nd 3rd input devices Atari exercise cycle 2nd brainwave headband Dance Dance Revolution eyeball tracker force feedback joysticks force feedback mouse 2nd microphones 2nd input structures 2nd integrated cut scenes 2nd integrity intensity 2nd cartoons 2nd 3rd comics 2nd conflict violence 2nd videogames 2nd 3rd 4th 5th 6th interaction interactive storytelling Patton Strikes Back 2nd interactivity 2nd 3rd computers 2nd 3rd examples of 2nd 3rd high interactivity how much to have 2nd 3rd 4th low-interactivity products 2nd 3rd 4th 5th 6th 7th 8th ideas for 2nd 3rd measuring 2nd 3rd 4th workload versus payoff 2nd 3rd 4th internal animation interpersonal relationships Excalibur 2nd 3rd Interspecies Iconic Language cards interstitial stories 2nd 3rd 4th 5th 6th 7th 8th restrictions 2nd interview on ABC Nightline (s/b ital) 2nd intransitive combat relationships 2nd inverse parsers 2nd 3rd 4th 5th 6th 7th |