Why Model?

Models are used extensively in design, development, and the sciences. They are powerful tools for representing complex structures and relationships for the purpose of better understanding or visualizing them. Without models, we are left to make sense of unstructured, raw data, without the benefit of the big picture or any organizing principle. Good models emphasize the salient features of the structures or relationships they represent and de-emphasize the less significant details.

Because we are designing for users, it is important that we can understand and visualize the salient aspects of their relationships with each other, with their social and physical environments, and of course, with the products we hope to design.

Just as physicists create models of the atom based on raw, observed data and intuitive synthesis of the patterns in their data, so must designers create models of users based on raw, observed behaviors and intuitive synthesis of the patterns in the data. Only after we formalize such patterns can we hope to systematically construct patterns of interactions that smoothly match the behaviors, mental models, and goals of users. Personas provide this formalization.




About Face 2.0(c) The Essentials of Interaction Design
About Face 2.0(c) The Essentials of Interaction Design
ISBN: N/A
EAN: N/A
Year: 2006
Pages: 263

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net