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Part 3: The Essentials of Game Development
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Chapter 7. Program Structure
Chapter 8. Sound Effects and Music
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Creating Games in C++: A Step-by-Step Guide
ISBN: 0735714347
EAN: 2147483647
Year: N/A
Pages: 148
Authors:
David Conger
,
Ron Little
BUY ON AMAZON
Identifying and Managing Project Risk: Essential Tools for Failure-Proofing Your Project
Planning for Risk Management
Managing Activity Risks
Managing Project Risk
Closing Projects
Conclusion
Professional Java Native Interfaces with SWT/JFace (Programmer to Programmer)
Layouts
Combos and Lists
Text Controls
Tables
Sample Application
WebLogic: The Definitive Guide
Using CMP and EJB QL
Machines, Replication Groups, and Failover
Monitoring Clusters
Mapping Certificates to WebLogic Users
Creating a Custom Authentication Provider
Postfix: The Definitive Guide
Mail Delivery
Local Delivery
Shared Domains with System Accounts
The Problem of Spam
SASL Authentication
MySQL Cookbook
Synthesizing Dates or Times Using Formatting Functions
Finding Dates for Days of the Current Week
Sorting Using Substrings of Column Values
Exchanging Data Between MySQL and FileMaker Pro
Using Apache to Run Web Scripts
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Media Simulation
Credibility and the World Wide Web
The Ethics of Persuasive Technology
Captology Looking Forward
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