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Foreword
Drivers are the most fundamental and technically difficult part of operating system development. As a reader of this book, you are probably well aware of the complexities involved. Even for the most seasoned software engineer the task can be daunting. Writing device drivers under Windows 2000 is a big challenge to learn. The most comprehensive,
There are two kinds of books. Some books provide reference information that very much read like an encyclopedia. Such books are picked up occasionally to answer a specific question. Other books are tutorial in nature. They are designed to be read from front to back in order to transfer the knowledge and skill necessary to perform a task.
The Windows 2000 Device Driver Book,
like its predecessor,
As the book went to press, it was clear that another chapter was highly desirable. The chapter concerns USB and IEEE 1394 driver specifics. The revision author has generously agreed to include this chapter on the book's companion web site: http://www.W2KDriverBook.com. Readers that need this information should visit this informative site. Andrew Scoppa President UCI Software Technical Training
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PrefaceThis book explains how to write, install, and debug device drivers for Windows 2000. It is intended to be a companion to the Microsoft DDK documentation and software. Windows 2000 represents a major improvement to previous versions of Windows NT. Device drivers for Windows 2000 may be designed for the new Windows Driver Model (WDM) architecture. If so, the driver will be source compatible with Windows 98. This book covers the new WDM specification.
This book will also
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What You Should Already Know
All instruction assumes a base knowledge level. First, the reader should be familiar with Windows 2000 administration -security and setup, for example. Since experimentation with kernel-mode code can (and will) cause system problems, the reader should be prepared and able to restore a
Second, the reader should be competent in the C programming language and somewhat familiar with C++. Only a little C++ is used in this book, and then only for the purpose of simplifying
Third, experience with Win32 user-mode programming is useful. Knowing how
Finally, while no specific prior knowledge of hardware or device driver software design is assumed, it would be useful if the reader had experience with some aspect of low-level device interfacing. For example, knowledge of writing device drivers for a Unix system will
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