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Part 5: Movies
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(This item omitted from WebBook edition)
Chapter 14 Encoding, Manipulating, and Creating Movies
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Introduction to Computing & Programming Algebra in Java(c) A Multimedia Approach
ISBN: N/A
EAN: N/A
Year: 2007
Pages: 191
BUY ON AMAZON
Snort Cookbook
Installing Snort on Windows
Positioning Your IDS Sensors
Generating Real-Time Alerts
Detecting IDS Evasion
Creating a Reactive IDS
An Introduction to Design Patterns in C++ with Qt 4
Structs
Points of Departure
Review Questions
Visitor: Generating Playlists
Preference: An Enumerated Type
Extending and Embedding PHP
The PHP Life Cycle
Reference Counting
Summary
Overriding INI_SYSTEM and INI_PERDIR Options
Capturing Output
.NET-A Complete Development Cycle
Initial Requirements Analysis and Design
The Photo Editor Application
GDI+ Programming
Drawing GDI+ Primitives
Wrap-Up
GDI+ Programming with C#
GDI+ from a GDI Perspective
Using GDI in the Managed Environment
Cautions for Using GDI in Managed Code
Drawing Shaped Forms and Windows Controls
Reading and Writing Images to and from a Stream or Database
Digital Character Animation 3 (No. 3)
Conclusion
Mesh Deformation
Understanding Motion
Chapter Six. Walking and Locomotion
Developing a Story
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