Index W

table of contents

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

w (Move tool)   2nd  
walk cycles
       animating   2nd   3rd   4th   5th   6th   7th   8th   9th   10th  
walls
       applying base material to  
       applying texture mapping to   2nd  
       bump mapping, applying to  
       creating base material for  
walls, creating   2nd   3rd   4th   5th   6th   7th  
warm colors  
Warnock, John  
water
       adding motion to   2nd   3rd  
       creating  
       length of animation, setting  
       plane, creating   2nd   3rd   4th   5th  
Wavefront, founding of  
Web sites
       AliasWavefront
               compatibility list  
       book  
       network rendering managers  
       Paint Shop Pro  
       plug-ins, MELscripts, and material shaders  
       Polytrans (Okino)  
       Price Watch  
        Windows Media Player  
Wedge tool (polygon editing)  
Whitted, Turner  
wide shots  
wildcards
       selecting objects using   2nd  
Window menu
       Dynamic Relationships command  
       Hardware Render Buffer command  
       Hypershade command  
       Light Linking command  
       Script Editor command  
       Visor command  
windows
       adding texture to  
       applying texture mapping to   2nd  
       creating   2nd   3rd   4th   5th   6th   7th  
       toggling to full-screen size  
       trim around, adding   2nd  
       zooming into and out of  
Windows BMP format  
Windows Media Player   2nd   3rd  
Windows menu
       Plug-in Manager command  
       Preferences command  
Windows menu commands
       Settings/Preferences, Preferences  
windows, obscuring when playblasting  
windshield glass
        out-of-control car  
wireframe colors
       max vs. Maya  
Wireframe mode
       display detail, changing  
wireframe mode
       overview of  
Wireframe mode
       polygonal modeling in  
       zooming into polygonal cylinders  
Wireframe on Shaded option   2nd  
wireframes
       selecting  
       smooth wireframes  
Wireframes on Shaded Objects option  
WMV format  
wood trim around windows in Spooky World project   2nd  
Work Area (Hypershade)   2nd  
       rearranging  
workflow enhancements
       helper objects
               building   2nd   3rd   4th  
               overview of  
       hotkeys
               editing   2nd   3rd   4th   5th   6th   7th   8th   9th  
               setting   2nd   3rd  
       marking menus , creating   2nd   3rd   4th   5th   6th   7th   8th  
       overview of  
       Shelf
               dropping items on   2nd   3rd   4th   5th   6th   7th   8th  
workspace, increasing  
world coordinates for moving objects  
wrap skinning   2nd  



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

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