Import/Export from LightWave to MayaFor translating between LightWave and Maya, the best choice is Polytrans, a program by Okino (http://www.okino.com; see Figure B.3). Its Maya version works directly within Maya and can import .lwo (object files) and .lws (scene files). Polytrans supports translation of nearly every part of your scene between LightWave and Maya, including animation, cameras , lights, hierarchies, basic materials, and polygon objects. At this writing, the Maya Polytrans utility sells for about $800. Figure B.3. Okino's Polytrans 3D translation utility offers many options for LightWave file conversion.
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