Appendix B. Maya Headstart for LightWave Users

table of contents

LightWave 7 marks the addition of many new features for NewTek's venerable animation product. Although these new features like fur (Sasquatch) and SkyTracer add functionality to the product, its core methodology for creating animation remains much the same as in previous versions. LightWave users will find details in Maya that are similar to what they are used to, but overall Maya is fundamentally quite different. Also, some terminology is used differently by the two programs, such as LightWave's MetaNURBS versus Maya's NURBS. The two NURBS are completely different, but Maya's Subdivision Surfaces is the most like LightWave's MetaNURBS.

Appendix A of this book offers a thorough quick-start guide for 3ds max users that focuses on where to find the primary interface tools an animator would need. Most of the information a LightWave user would seek is already detailed in that appendix, so you should review it after reading this appendix to get additional details on commonly used functions, such as grids and snapping. This appendix covers only the major differences unique to LightWave users.



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

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