Summary


In this chapter you have learned how to create a game. As an introduction, you have also learned how to use threads in a multithreaded application and timers. You first saw a news ticker application and later a Pac-Man clone called Doggie.




Real World. NET Applications
Real-World .NET Applications
ISBN: 1590590821
EAN: 2147483647
Year: 2005
Pages: 82

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