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Refactoring to Patterns
ISBN: 0321213351
EAN: 2147483647
Year: 2003
Pages: 103
Authors:
Joshua Kerievsky
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Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Introduction to Computer Programming
The Art of Using Animated Sprites for 2D Games
Programming the Keyboard, Mouse, and Joystick
Loading and Saving Information Using Files
Multiplayer Programming The Crazy Carnage Game
A+ Fast Pass
Domain 2 Diagnosing and Troubleshooting
Domain 4 Motherboard/Processors/Memory
Domain 5 Printers
Domain 3 Diagnosing and Troubleshooting
Domain 4 Networks
Java for RPG Programmers, 2nd Edition
Javas Language And Syntax
An Object Orientation
Exceptions
More Java
Appendix C Obtaining The Code Samples
SQL Hacks
Hack 27. Identify Overlapping Ranges
Hack 28. Avoid Dividing by Zero
Hack 62. Issue Queries Without Using a Table
Hack 70. Combine Your Queries
Hack 91. Export and Import Table Definitions
Managing Enterprise Systems with the Windows Script Host
Registry Operations
Network Administration/WMI
Data Access
System Administration
Security
Lotus Notes Developers Toolbox: Tips for Rapid and Successful Deployment
Working with Dates
Application Architecture
Links to developerWorks
Hiding a LotusScript Library
About the Development Tools and Files Folder
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