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Chapter 1: History of AI
Table 1.1: AI Applications in the 1990s ( adapted from Stottler Henke, 2002)
Table 1.2: Branches of Artificial Intelligence (adapted from "The AI FAQ" [Kantrowitz 2002])
Chapter 4: Ant Algorithms
Table 4.1:
/
Parameter Combinations.
Chapter 5: Introduction to Neural Networks and the Backpropagation Algorithm
Table 5.1: Training Examples Used for the Neurocontroller.
Table 5.2: Test Examples Illustrating Successful Neurocontroller Generalization.
Chapter 6: Introduction to Genetic Algorithms
Table 6.1: Simple Instruction Set.
Table 6.2: Selection Methods Investigated by R. Hollstein (table created by author).
Chapter 7: Artificial Life
Table 7.1: Command-line Options for the Simulation.
Chapter 9: Introduction to Fuzzy Logic
Table 9.1: Example Degrees of Membership.
Chapter 10: The Bigram Model
Table 10.1: Context Size and the Number of Unique Elements.
Chapter 11: Agent-Based Software
Table 11.1: Common Attributes for Software Agents.
Table 11.2: Current Agent Applications.
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Visual Basic Developers Guide to ASP and IIS: Build Powerful Server-Side Web Applications with Visual Basic. (Visual Basic Developers Guides)
ISBN: 0782125573
EAN: 2147483647
Year: 1999
Pages: 175
Authors:
A. Russell Jones
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Welcome to DarkBASIC
Basic Commands, Variables, and Data Types
Basic Graphics Commands
Programming the Keyboard, Mouse, and Joystick
Fundamentals of 3D Graphics Programming
Software Configuration Management
Configuration Identification
Configuration Status Accounting
Appendix C Sample Data Dictionary
Appendix Q Problem Trouble Report (PTR)
Appendix W Physical Configuration Audit (PCA) Checklist
The CISSP and CAP Prep Guide: Platinum Edition
Cryptography
Security Architecture and Design
Operations Security
Legal, Regulations, Compliance, and Investigations
Appendix C The Information System Security Architecture Professional (ISSAP) Certification
Introduction to 80x86 Assembly Language and Computer Architecture
Elements of Assembly Language
Branching and Looping
Procedures
Appendix A Hexadecimal/ASCII conversion
Appendix C MASM 6.11 Reserved Words
PMP Practice Questions Exam Cram 2
Project Initiation
Answers and Explanations
Answers and Explanations
Exam Prep Questions
Appendix A. CD Contents and Installation Instructions
GDI+ Programming with C#
The Graphics Class
The Rectangle Structure
Playing Animations in GDI+
Encoder Parameters and Image Formats
Section A.2. Understanding the try...catch Block
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